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Reduce

Removes the attack slowdown applied when you hit an entity. In vanilla Minecraft, landing a hit slows your movement briefly — Reduce cancels this so you can follow up swings without the speed penalty.

Attack reduction

Percentage of the slowdown to remove. 100% removes it entirely; lower values pass a portion of the slowdown through.

Range: 0-100%.

TIP

100% is fine for blatant play. For legit, 40-60% keeps some natural slowdown behavior.

Chance

Probability of applying the reduction per attack. At 100% every hit is reduced; lower values let some hits through with normal slowdown.

Range: 0-100%.


See also: KillAura, Delay Remover