Tower
Places blocks beneath you as you jump upward, building a vertical column. Instead of manually timing each block on the downward arc of a jump, Tower handles the timing automatically.
Tower is primarily used with Scaffold — Scaffold handles horizontal bridging while Tower handles vertical ascents.
Blatant settings (use with Scaffold)
Mode: Vanilla | Slowed ticks: 0 Enable Disable SafeWalk. Only while right clicking is optional when tower is unreliable.
Mode
The towering algorithm used to place blocks.
- Vanilla — uses natural jump timing (default). Speed sliders do not apply.
- Normal — standard automated tower
- Fly — uses fly-based vertical movement
- 2 tick / 2.3 tick / 2.5 tick / 4 tick / 5 tick / 6 tick — tick-based timing variants that tower at different speeds
TIP
Vanilla for legit play — matches what a skilled player does manually.
Speed
Movement speed multiplier while towering. Only applies in non-Vanilla modes.
Range: 0.5-7x.
Speed boost
Extra upward velocity added per tower jump. Only applies in non-Vanilla modes.
Range: 0-2x.
Diagonal speed
Speed multiplier when towering diagonally.
Range: 0.4-7x.
Slowed ticks
Ticks to spend at reduced speed after each jump. A brief slow phase after placing can make the tower rhythm look more natural. 0 disables the slow phase.
Range: 0-10 ticks.
TIP
0 for blatant play.
Slowed speed
Movement speed during the slow-ticks phase. Only relevant if Slowed ticks is above 0.
Range: 0-1x.
Only while right clicking
Only tower while holding right-click. Makes Tower behave as a conscious action rather than always-on automation.
TIP
Enable if Tower is activating unexpectedly.
Disable SafeWalk
Disable SafeWalk while Tower is active. SafeWalk can interfere with tower movement near edges.
TIP
Enable this.
Disable while collided
Pause towering when pressed against a wall.
Disable in liquid
Disable automatically in water or lava.
Disable while hurt
Pause when you take damage. Incoming knockback can displace your tower column — pausing briefly prevents misplaced blocks.
Skip slow with fast scaffold
Skip the slow phase when Fast Scaffold is also running.
Setback recovery
Automatically recover from server-side position corrections. When the server teleports you back during a tower, this attempts to resync and continue.